Welcome to Skybox City, formerly known as Murkwater Construction Site. This is Riddick’s third Nuka World outpost, and second proper build for the gangs since the Lighthouse is still waiting for something more than a few sleeping bags and a crapton of turrets. They’re gonna have to wait a bit longer because we have bizniss to take care of back in Nuka World now that the plot has continued beyond establishing a foothold.
But enough about that. Skyboxes! Skyboxes everywhere! The gaggle of stairways and catwalks makes it a bit more chaotic than it would otherwise be, but then the raiders would have a heck of a time getting to their beds without them. Jump guys! Jump! Not working? Jump harder! Fiiiine… function over form it is.
The Pack now owns this location, since the colorful vibe fits them so well. Turrets went in after taking over, mostly getting placed on balcony edges and the spaces between upper and lower skyboxes. The fully-enclosed corrugated-steel box on the east side of the property is the power generator room, and the longer building of the same sort on the west side holds a carrot garden for the Overboss and a couple of water pumps.
For an idea of how this would look without all the connecting stairways, here’s the original quick-test I did at the drive-in long before stepping foot in Nuka World. Some of the concept was modified into the Vault 88 build, but the true rendition has been waiting for Murkwater specifically: